KOS 2.0.0 Released|
Posted by Lawrence on 2013-05-23 12:15:00
Well, it has been a long time coming, but after ten years, KOS sees a new release today.
For those of you who have been following along with the source control this whole time (through CVS, SVN and now Git), you probably know that there have been all kinds of changes to KOS over the years. For those of you who haven't been paying attention (or who have been using KOS 1.2.0 for all this time for some reason), go check it out and see all the stuff that has happened in the past 10 years.
There have been far too many changes for me to even highlight just the big ones here, so I'll defer that to the Changelog.
Head on over to https://sourceforge.net/projects/cadcdev/files/kallistios/2.0.0/ to grab the new release.
Roadmap to 2.0.0
Posted by Lawrence on 2011-05-06 00:26:42
Well, its been quite a while since anyone updated here, but I decided it might be a good idea. Anyway, Over on the KOS pages, a roadmap has been put up for what should be expected from a new release of KOS.
Check it out at http://cadcdev.sourceforge.net/softprj/kos/roadmap.php and feel free to comment about it in the normal places. ;)
KOS Web updated
Posted by Dan on 2004-12-27 23:17:00
I've finally taken the time to update the KOS web pages a bit. Hit the link on the menu at the right to check it out.
DC Knowledge Base
Posted by Dan on 2004-03-08 23:19:05
One thing that has been fairly lacking in the DC world is one centralized, coherent location for all things DC homebrew knowledge related to reside. Tonight I decided to set up an experimental Wiki to address this issue. I've sort of started the structure off, and everyone is welcome to contribute. If you have comments, please give me an email (bard at allusion.net).
I'm putting a lot of trust in all of you by just making this available with no required registration or authentication per se (just make yourself a WikiName), so please use it seriously :)
DreamIce and DreamFreeze
Posted by Dan on 2004-01-22 15:32:58
After years and years of molding on my hard disk, I've finally taken the time to put together the various DreamIce-related pieces together into one archive. DreamFreeze is the DC-on-DC emulator I used to reverse a lot of early hardware support for KOS. This is mainly of historical purpose, unless for some reason you want to experiment with some SH4 assembly code in a nice controlled way or something. :) There's also a new program called DryIce included with it that runs SH4 code on a host PC with console interaction, designed for regression tests (hint, hint GCC :).
You can grab the
Zip file or the
Posted by Dan on 2003-10-23 15:01:05
I have finally taken the time to make a home page for KallistiOS after all these years. :) You can find it here:
On that page you'll find basic info about what KOS is, how to obtain it, and how to join the mailing lists. The second item is actually really important because KOS is no longer developed through the CVS repository on SourceForge. It is now hosted through Subversion. So if you want to keep up with the latest developments you'll need to check that out.
Posted by Dan on 2003-10-10 15:17:49
MetaFox has announced his DreamOn Dreamcast game competition, with a grand prize of a professional run of your game and US$25. Follow this link to the Cryptic Allusion forums for more info.
External G2Bus Info
Posted by Dan on 2003-08-25 23:09:48
My friend Andrew and I did a bit of tinkering on the DC's "external" port tonight using a logic analyzer and an oscilloscope, and I decided to go ahead and formalize this (along with info collected elsewhere on the net) into a doc explaining how the thing works. You can find it
dcload-ip 1.0.4 released
Posted by Dan on 2003-08-15 18:28:57
Title says it all... this is mainly just a bunch of bugfixes since 1.0.3, and also Lan Adapter support is included in the same binary as Broadband Adapter support.
UPDATE -- The "scrambled" 1st_read.bin that was included with the binary archive wasn't actually scrambled. My apologies to anyone who has already wasted a CD there. A new version has been uploaded.
KOS 1.2.0 Posted
Posted by Dan on 2003-05-22 20:20:35
Subject line says it all... I decided that since it's been so long and the codebase is relatively stable now, might be a good time to switch to a 1.2.x version number. We'll probably stick with this series for a few more bugfix releases, and then move on to 1.3.x.
As mentioned on the Sourceforge mailing list, I am no longer distributing binaries with KOS releases. They are a pain to generate and take up huge amounts of space and upload time. Also, I figure if you can compile KOS binaries at all, you can probably compile KOS itself. :)
Apparently some people are still listening out there to this thing ;) so I'll continue to put KOS-related updates here for the moment.
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